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Move Docs
  • Go to www.move.ai
  • Contact us
FAQs
  • How to get started
    • Setting up the host
    • Setting up capture device
    • iPhone setup
    • Recording your calibration and takes
    • Uploading the videos
    • Using the Move Web App
    • Connectivity Problems
  • Common questions
    • General
    • Capturing
    • iPhone App
    • Web App
  • Shoot prep
    • Equipment list
    • Shoot considerations
    • Capture volumes
  • During your shoot
    • iPhone setup
    • Capturing your calibration
    • Recording your takes
    • Uploading your shoot
  • Processing your shoot
    • Creating a calibration
    • Process your takes
  • Using your data
    • Exporting your data
    • NVIDIA Omniverse extension
    • Blender
    • Maya
    • MotionBuilder
    • Unreal Engine
    • Character Creator
    • Unity
  • Rigging
    • Rigging FAQs
    • Exporting and mapping
    • Retargeting FAQs
  • Experimental Mode
    • Guidelines
    • Create a project and session
    • Renaming files
    • Batch video upload
    • Processing the data
  • FAQs
    • Finger Tracking best practice
    • Shooting with multiple actors
    • iPhone app - warning definitions
    • iPhone app - changing camera numbers
    • Web app - output formats & faqs
    • Capturing - Marking out the Volume
  • Move.ai Academy
  • Roadmap
  • Release notes
    • Platform release notes
    • iPhone release notes
    • Mocap release notes
  • Usage Terms and Conditions & Privacy Policy
    • Fair Use Policy - annual subscription
    • Fair Use Policy - monthly subscription
    • EULA
    • Privacy Policy
    • Acceptable Use Policy
      Back to home
      1. Move Docs
      2. FAQs
      • How to get started
        • Setting up the host
        • Setting up capture device
        • iPhone setup
        • Recording your calibration and takes
        • Uploading the videos
        • Using the Move Web App
        • Connectivity Problems
      • Common questions
        • General
        • Capturing
        • iPhone App
        • Web App
      • Shoot prep
        • Equipment list
        • Shoot considerations
        • Capture volumes
      • During your shoot
        • iPhone setup
        • Capturing your calibration
        • Recording your takes
        • Uploading your shoot
      • Processing your shoot
        • Creating a calibration
        • Process your takes
      • Using your data
        • Exporting your data
        • NVIDIA Omniverse extension
        • Blender
        • Maya
        • MotionBuilder
        • Unreal Engine
        • Character Creator
        • Unity
      • Rigging
        • Rigging FAQs
        • Exporting and mapping
        • Retargeting FAQs
      • Experimental Mode
        • Guidelines
        • Create a project and session
        • Renaming files
        • Batch video upload
        • Processing the data
      • FAQs
        • Finger Tracking best practice
        • Shooting with multiple actors
        • iPhone app - warning definitions
        • iPhone app - changing camera numbers
        • Web app - output formats & faqs
        • Capturing - Marking out the Volume
      • Move.ai Academy
      • Roadmap
      • Release notes
        • Platform release notes
        • iPhone release notes
        • Mocap release notes
      • Usage Terms and Conditions & Privacy Policy
        • Fair Use Policy - annual subscription
        • Fair Use Policy - monthly subscription
        • EULA
        • Privacy Policy
        • Acceptable Use Policy

      FAQs

      Where you can find guidelines for our most frequently asked questions.

      Finger Tracking best practice

      • Finger Tracking best practice

      Shooting with multiple actors

      • Shooting with multiple actors

      iPhone app - warning definitions

      • iPhone app - warning definitions

      iPhone app - changing camera numbers

      • iPhone app - updating project, session and camera numbers

      Web app - output formats & faqs

      • Web app - output formats
      • What's the difference between Pre-retarget and Retargeted .fbx?
      • Can you reduce the FPS of your output?
      • What is the FPS of your output?
      • Can I use the file in my 3D software?
      • Where is the 'zero' point in your data?
      • Do you output real-world coordinates?
      • Can I download the camera positions?
      • Can you output a .BVH and a .C3D file?
      See more

      Capturing - Marking out the Volume

      • Marking out your volume
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