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Move Multi-Cam FAQs
Move One
FAQs
Tutorials
Move Multi-Cam Standard and Plus Plans
Pricing FAQs
Guidelines
Create a project and session
Renaming files
Batch video upload
Processing the data
Move Experimental Mode
Move Multi-Cam iPhone App
How To Get Started
Shoot Prep
During Your Shoot
How To Upload
Processing Your Shoot
Capturing
Move Multi-Cam iPhone App FAQs
Creator Plan Usage Terms and Conditions & Privacy Policy
Move Multi-Cam FAQs
General FAQs
Rigging
Retargeting
Web app - output formats & faqs
Move Multi-Cam Best Practices
General Best Practices
Exporting your data
Rigging
Release Notes
Platform release notes
iPhone release notes
Mocap release notes
Move Multi-Cam Creator Plan
How To Get Started
Back to home
Move Docs
Move Multi-Cam FAQs
Move One
FAQs
Tutorials
Move Multi-Cam Standard and Plus Plans
Pricing FAQs
Guidelines
Create a project and session
Renaming files
Batch video upload
Processing the data
Move Experimental Mode
Move Multi-Cam iPhone App
How To Get Started
Shoot Prep
During Your Shoot
How To Upload
Processing Your Shoot
Capturing
Move Multi-Cam iPhone App FAQs
Creator Plan Usage Terms and Conditions & Privacy Policy
Move Multi-Cam FAQs
General FAQs
Rigging
Retargeting
Web app - output formats & faqs
Move Multi-Cam Best Practices
General Best Practices
Exporting your data
Rigging
Release Notes
Platform release notes
iPhone release notes
Mocap release notes
Move Multi-Cam Creator Plan
How To Get Started
Move Multi-Cam FAQs
Where you can find the general FAQs for Move Multi-Cam.
General FAQs
What is the optimal calibration protocol?
How can I check the calibration quality?
What is a good pixel score for a calibration?
What is the optimal take protocol?
I want to capture multiple actors, does the calibration process need to be performed by each actor?
What is the importance of performing the T-pose?
Does the actor's clothing affect the motion capture quality?
How to remove a camera from a session?
Can I change my organisation name and email address?
Do you offer facial capture?
Can you capture animals?
Can you capture objects?
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Rigging
What should the pose of the uploaded rig be?
Do you support rigs of any height?
What are the output formats?
Can I use the move.ai system just to retarget animation without reprocessing the take?
Can I delete the uploaded rig(s) I don't need?
What's the FPS of the output results?
Do you export meshes?
Why is my rig pink on a preview?
May I upload the already animated .fbx?
How many rigs and objects may there be in the .fbx?
What types of data stored in .fbx do you support?
What's the difference between Pre-retarget and Retargeted .fbx?
I don't have all 5 finger bones in my rig. What to do?
Do I need to map all bones?
How to choose the hip bone?
Do you transform uploaded rigs in any way?
What's the difference between the rigs with the move.ai_ prefix and all others?
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Retargeting
How does retargeting work in your system?
Your default skeleton looks to be lacking some spine bones. Why is this?
Do you deal with IK or FK controllers?
How do I retarget to a larger rig? I.e. a giant
Web app - output formats & faqs
Web app - output formats
What's the difference between Pre-retarget and Retargeted .fbx?
Can you reduce the FPS of your output?
What is the FPS of your output?
Can I use the file in my 3D software?
Where is the 'zero' point in your data?
Do you output real-world coordinates?
Can I download the camera positions?
Can you output a .BVH and a .C3D file?
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